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atelier:creative_coding:code_des_ateliers [2024-05-08 12:01] – Ajout d'ateliers Pérégrineatelier:creative_coding:code_des_ateliers [2025-04-14 10:47] (current) – Cubes: Foundations Pérégrine
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   * 09.04.2024 : [[https://www.shadertoy.com/view/mttGRj|shader en post process]] ([[https://www.shadertoy.com/view/4fVGDh|version commentée]]) : texture mapping, post process   * 09.04.2024 : [[https://www.shadertoy.com/view/mttGRj|shader en post process]] ([[https://www.shadertoy.com/view/4fVGDh|version commentée]]) : texture mapping, post process
   * 07.04.2024 :  [[https://www.shadertoy.com/view/4fVSWh|ombres en raymarching 1/2]]   * 07.04.2024 :  [[https://www.shadertoy.com/view/4fVSWh|ombres en raymarching 1/2]]
 +  * 17.09.2024 :  effets de post-processing: [[https://www.shadertoy.com/view/X3jyDh|pixellisation]], [[https://www.shadertoy.com/view/43jyDh|grain]], [[https://www.shadertoy.com/view/X32yDh|vignettage]], [[https://www.shadertoy.com/view/432yDh|lens distortion]], [[https://www.shadertoy.com/view/XX2yDh|normal map]]
 +  * 21.01.2025 : [[https://www.shadertoy.com/view/MXdfRf|Cubes: Foundations]], base for an hommage to the amazing demo [[https://www.pouet.net/prod.php?which=90435|Domain]] by Ob5vr
 +  * 18.02.2025 : [[https://www.shadertoy.com/view/WfS3Rm|raymarching speedrun]], atelier débutant rapide
 +  * 23.03.2025 : [[https://www.shadertoy.com/view/wXlGWr|crystal]] : réfraction & réflection avec bruit et texture
  
atelier/creative_coding/code_des_ateliers.1715169678.txt.gz · Last modified: 2024-05-08 12:01 by Pérégrine