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atelier:creative_coding:code_des_ateliers [2024-05-08 12:01] – Ajout d'ateliers Pérégrine | atelier:creative_coding:code_des_ateliers [2025-04-14 10:47] (current) – Cubes: Foundations Pérégrine |
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* 09.04.2024 : [[https://www.shadertoy.com/view/mttGRj|shader en post process]] ([[https://www.shadertoy.com/view/4fVGDh|version commentée]]) : texture mapping, post process | * 09.04.2024 : [[https://www.shadertoy.com/view/mttGRj|shader en post process]] ([[https://www.shadertoy.com/view/4fVGDh|version commentée]]) : texture mapping, post process |
* 07.04.2024 : [[https://www.shadertoy.com/view/4fVSWh|ombres en raymarching 1/2]] | * 07.04.2024 : [[https://www.shadertoy.com/view/4fVSWh|ombres en raymarching 1/2]] |
| * 17.09.2024 : effets de post-processing: [[https://www.shadertoy.com/view/X3jyDh|pixellisation]], [[https://www.shadertoy.com/view/43jyDh|grain]], [[https://www.shadertoy.com/view/X32yDh|vignettage]], [[https://www.shadertoy.com/view/432yDh|lens distortion]], [[https://www.shadertoy.com/view/XX2yDh|normal map]] |
| * 21.01.2025 : [[https://www.shadertoy.com/view/MXdfRf|Cubes: Foundations]], base for an hommage to the amazing demo [[https://www.pouet.net/prod.php?which=90435|Domain]] by Ob5vr |
| * 18.02.2025 : [[https://www.shadertoy.com/view/WfS3Rm|raymarching speedrun]], atelier débutant rapide |
| * 23.03.2025 : [[https://www.shadertoy.com/view/wXlGWr|crystal]] : réfraction & réflection avec bruit et texture |
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